// BLACK SWAN
Team & Progress
Black Swan is solo-developed in Unity 6 by Jacob C, working with a team of AI agents. Here is who did what and how far along the game is.
All stats as of Oct 22, 2026.
Progress
Job board: 418 of 481 jobs done (87%)
418 done · 56 queued · 5 parked · 2 in progress · as of Oct 22, 2026
Game code is the game's own scripts (12,946 lines added, 3,155 removed). Counting tests and editor tools too, it's +13.2K added and about +10.1K net. Build staging copies (+62.9K) and tooling (+15.2K) aren't counted, since they aren't game code and mostly duplicate game files. As of Oct 22, 2026.
Who Did What
Commits per agent, as of Oct 22, 2026. "Unlabeled" is work not tagged to one agent.
| Agent | Commits | All-file lines + | All-file lines − |
|---|---|---|---|
| Qwen | 10 | 232K | 19K |
| Cloud agents | 8 | 160K | 1K |
| Aura | 26 | 96K | 22K |
| GROK | 32 | 68K | 21K |
| Codex | 5 | 3K | 0.2K |
| Rivet | 6 | 273 | 51 |
| Unlabeled | 49 | 105K | 24K |
| Total | 136 | 665K | 87K |
The per-agent breakdown was counted earlier in the day and covers 136 of Oct 22's 138 commits. Its line counts include every file (docs, logs, training text, build staging and tools), so they are not game code. For game code, see the Progress numbers above. As of Oct 22, 2026.