// IN ACTIVE DEVELOPMENT
SURVIVAL SHOOTER / RTS / RESOURCE GATHERING
BLACK SWAN
Fight in the field. Command the war.
Survive and fight in first person, gather resources and haul them home, then step back and command your squad like an RTS. It all happens in one persistent world, and your soldiers die for good.
Solo-developed in Unity 6 by Jacob C · Platforms & release: [TBA] · Footage: work-in-progress greybox
Gameplay Trailer
Work-in-progress greybox footage: first-person firefights, looting, extraction and the RTS command view, all in one world.

What is Black Swan?
You lead a small squad into dangerous, procedurally generated regions to grab what you can and get out alive.
Minute to minute, you're on the ground in first person: clearing towns, fighting rival factions and the infected, cracking crates and salvaging anything useful. At any moment you can pull back to a command view and give your squad orders like an RTS. Same world, same moment, no separate mode.
Whatever you extract comes home to a private base you build up between runs. Craft ammo, mod guns, cook rations, recruit people, then deploy again stronger. Bring back the loot and you get stronger. Lose a soldier and they're gone for good.
FPS + RTS in one world
Fight it yourself, or step back and command it. Both run in the same live simulation.
A squad that remembers
Your people level up by doing the work. Whoever you play is in command, and when someone dies, they stay dead.
Extraction with stakes
Every run comes down to one question: keep looting or get out with what you have?
A base that grows
Loot becomes buildings, ammo, gear and soldiers, and eventually an army that changes the map.
Explore
Game & Features →
How a run works, command, skills, the 1.73 quintillion-gun arsenal, your HQ and the world.
Dev Log & Roadmap →
Every fix and feature as it lands in the dev build, plus the phase roadmap.
Team & Progress →
Who builds Black Swan and how far along it is, with charts.
Early Access →
Request a build, find it on itch.io, or support development.
Request Early Access
Black Swan is in active development. What you see here is a work-in-progress greybox, and systems change every week. Early access builds are rough, and space is limited.
Want to help Black Swan get built faster? Buy the dev a coffee on Ko-fi.